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Skyfront Arena

Deploy solo, squad up online, and climb the leaderboard with fast, score-chasing runs.

Quick Deploy

Pick a mode and drop in. Your best run can land on the leaderboard.

Single Player

Go for best level + best kills in one run.

Multiplayer

Join a lobby, squad up, and push a shared run.

Single Player

Solo Runs

Push your best level and best kills in a single run. Clean execution and smart pacing win.

Run-based Score Chase

Start a Run

Drop into a fast mission. Your results can be saved to the leaderboard after the run.

Best Level

How far you progress before the run ends.

Best Kills

Total kills earned during the run.

Multiplayer

Squad Up

Browse servers, join lobbies, and push a shared run. Teamwork makes the kill count spike.

Servers Lobbies

Find a Lobby

Open the server browser to join an official room or jump into a player lobby.

Browse

Check ping, players, and map info before joining.

Join

Pick a room and load in with your squad.

Loadout

Build Setup

Plan your run before deployment. Pick a focus and adjust your preferred playstyle.

Weapons

Pick from a uniform catalog of weapon cards. Future weapons can be added from one shared config entry.

Selection
Selected weapon: Pistol
Unlock Progress
Total kills: 0

Abilities

Use the same card system for abilities so the page stays consistent as the catalog grows.

Selection
Selected ability: Dash
Unlock Progress
Total kills: 0

Skill Tree

A constellation-style planning board inspired by RPG talent screens.

Talent Tree
Points Unlocked: 0 / 60
Points Assigned: 0 / 0
Essence: 0
Respec Cost: 300
Offense Mobility Survival
Drag to pan. Scroll to zoom.
100%
Click linked nodes to unlock them. Hover any dot to inspect its name, path, and effect. Changes save automatically per account and apply in-game.
Leaderboard

Top Runs

Rankings based on best level reached and best kills in a run. Switch between all-time, solo, and multiplayer views to compare.

Best Level Best Kills

Rankings

Choose a mode. New runs can appear here after you play.

Cosmetics

Visual Customization

Pick cosmetic options that personalize the look of your run without changing gameplay balance.

Orb Color

Uses the same card layout as the weapons page so cosmetic options stay consistent and easy to scan.

Selection
Selected orb color: Emerald
Preview
Applies to XP orb glow and core color in-game.
Stats

Career Stats

Track totals, best records, and run history for your own matches only.

Totals Max Records

Overview

Switch views to inspect your tracked run data.

Your Breakdown

Your aggregated totals for the selected mode.

Profile

Account Settings

Manage your username and password from one place without leaving the main menu.

Account Security

Log In Required

Sign in to open your account settings and manage your username or password.

Current Account

Your menu session stays tied to this name until you log out or rename the account.

Player
Username
Player
Status
Secure
Access
Menu

Changing your username also updates your local loadout progress on this device so your unlocks and skill tree stay with you.

Change Username

Confirm your current password, then save a new display name for your account.

Usernames must be at least 3 characters long.

Change Password

Use your current password to set a new one with at least one letter and one number.

Passwords need at least 6 characters and must include both letters and numbers.
News

Updates

Patch notes highlight what's new. The change log tracks every version in order.

Latest Patch

Current version: 0.3.6

  • The admin panel online-player list now matches the main online counter more closely by including people sitting on the menu as well as players inside active rooms.
  • Menu visitors are now easier to spot in the admin tools, while room players still show where they are currently playing.
  • Desktop update detection still stays in place so the standalone client can keep up with hosted releases.

Change Log

Up to 0.3.6. Click a version to expand details.

0.3.6 Desktop app support
  • Skyfront Arena can now be launched as a desktop app instead of only through a browser.
  • The desktop launcher now opens the hosted game server by default so it matches the same live account and server environment as the browser version.
  • The desktop app now detects hosted updates, keeps checking while you stay in the menu, and can surface a desktop-only update action beside the version badge. The admin tools now also show who is online across active rooms and on the main menu.
0.2.98 Multiplayer lobby RGB names
  • RGB account names now show correctly in multiplayer lobby player lists and floating in-world nameplates.
  • Special identity styling now stays visible before the round begins.
  • Lobby names now match the same highlighted look already seen in other multiplayer views.
0.2.96 Orb color card previews
  • The cosmetics tab now shows a small orb preview on each orb color card.
  • Every orb option is easier to compare before you equip it.
  • The animated RGB orb now has a clearer preview in the color picker.
0.2.95 RGB account name flair
  • One special account name now appears with an RGB title effect in the menu and more reliably on leaderboard rows for every viewer.
  • That identity now stands apart more clearly from the standard developer name styling.
  • The RGB color cycle now loops more smoothly so the animation feels cleaner.
0.2.90 Visible menu version badge
  • The main menu now keeps the current version in the lower-left corner instead of the top highlight row.
  • The version badge still matches the floating status style used elsewhere on the page.
  • The homepage now feels cleaner while build info stays easy to spot.
0.2.89 All-time leaderboard view
  • The leaderboard now includes an all-time view for broader competition.
  • That view combines each player's strongest solo and multiplayer results into one list.
  • Single-player and multiplayer rankings still remain available as separate views.
0.2.88 Cleaner change log controls
  • The change log now uses a clean expand icon again for each version row.
  • Patch history entries should now feel easier to scan without odd symbols showing up.
  • The news page keeps the same layout while the version list now looks cleaner overall.
0.2.87 Personal career stats focus
  • The stats page now shows your own totals instead of mixing in other players.
  • All Time, Single Player, and Multiplayer views now stay centered on your personal record.
  • The breakdown section now reads more clearly as a snapshot of your progress.
0.2.86 More reliable talent tree clicks
  • Skill tree dots should now react more reliably when clicked.
  • Dragging the tree now stays out of the way of upgrade selection in busier parts of the board.
  • The larger planning layout should now feel smoother to use while moving between routes.
0.2.85 Non-crossing talent tree branches
  • The talent tree now keeps branch routes from crossing over each other.
  • Crowded sections of the tree should now feel easier to read while planning longer paths.
  • The wider tree keeps its same overall shape while route flow stays cleaner from branch to branch.
0.2.84 Cleaner talent tree route flow
  • One of the center talent tree routes now stays cleaner as it moves into the outer branches.
  • The middle of the tree should now feel easier to follow during build planning.
  • The larger tree keeps its overall shape while that busy route now reads more clearly.
0.2.83 Cleaner center talent tree junction
  • The busiest middle section of the talent tree now reads more clearly.
  • That center crossover should now feel easier to follow into nearby upgrade paths.
  • The tree should now feel a little cleaner to scan without changing its overall shape.
0.2.82 Cleaner talent tree spacing
  • The most crowded talent tree routes now sit a little farther apart.
  • Branch labels now stagger more naturally in busy spots for easier reading.
  • The larger tree should now feel cleaner to scan without losing its overall shape.
0.2.81 Talent tree readability pass
  • Tighter parts of the talent tree now have more breathing room.
  • Several packed branch areas now sit a bit farther apart while keeping the overall shape.
  • The larger tree should now feel cleaner in the spots that were still bunching together.
0.2.80 Cleaner talent tree structure
  • The talent tree now follows cleaner branch paths again for easier reading.
  • The larger layout keeps a more deliberate shape while planning builds.
  • Offense, mobility, and survival routes should now feel more organized on screen.
0.2.79 Clearer talent tree spacing
  • The talent tree now gives upgrade dots more room across the wider branches.
  • Crowded clusters have been spread out so routes are easier to follow.
  • The larger tree should now feel clearer while planning longer build paths.
0.2.78 Smoother talent tree movement
  • The talent tree now moves around more smoothly while exploring larger routes.
  • Dragging the tree now feels more natural when moving between clusters and outer branches.
  • The larger tree should now feel easier to control while planning a build path.
0.2.77 Easier talent tree navigation
  • The talent tree can now be moved around more freely while planning your route.
  • Zoom controls now make it easier to read tight clusters or look over the full branch spread.
  • The larger tree now feels easier to browse without everything feeling packed together.
0.2.76 Massive talent tree expansion
  • The talent tree now reaches much farther with a huge increase in upgrade dots.
  • Longer branch paths now open up bigger build-planning options across the tree.
  • Offense, mobility, and survival routes all have more room to grow into specialized builds.
0.2.75 Talent tree branch layout cleanup
  • The talent tree now follows clearer branch paths so progression routes are easier to read.
  • Core links and nearby branches line up more cleanly across the tree.
  • The overall layout now leaves better room for future nodes to expand naturally.
0.2.74 Cleaner talent tree links
  • Talent tree branches now connect more cleanly to the core and surrounding nodes.
  • Several awkward or missing tree links have been cleaned up for better readability.
  • The tree layout is now better prepared for future branch growth.
0.2.73 Cleaner launch flow and retired shared game screen
  • Single Player and Multiplayer now stand on their own dedicated launch paths.
  • The older shared game screen has been retired from the normal flow.
  • The overall mode setup is easier to follow when starting a run or joining a match.
0.2.72 Cleaner single-player and multiplayer organization
  • Single Player and Multiplayer content is now grouped more cleanly.
  • Solo and joined-match flows now feel more separated and easier to follow.
  • The overall game layout is now tidier for future mode-specific updates.
0.2.71 Dedicated solo and multiplayer game screens
  • Single Player and Multiplayer now open from their own dedicated game screens.
  • Solo launches now stay focused on immediate local play.
  • Joined matches now enter through a multiplayer-focused screen built around room play.
0.2.70 Visual pass + page redesign
  • Reworked every main page with a clearer layout (hero sections, cards, and side panels).
  • Added an animated topographic neon background behind the UI.
  • Updated the UI styling to be more "glass" and semi-transparent while staying readable.
0.2.25 Menu refresh + presentation polish
  • New Home, Single Player, Multiplayer, Leaderboard, and News pages.
  • Home quick actions for faster mode selection.
  • Updates page split into Patch Notes and Change Log views.
0.2.24 Final pre-0.2.25 polish
  • Minor consistency fixes and UI polish before 0.2.25.
0.2.21 Accessibility and keyboard
  • Aria state improvements and better Escape handling for overlays.
0.2.18 Lobby reliability pass
  • Stability improvements for refreshing and joining servers.
0.2.15 Mobile layout improvements
  • Menu and panel layout improvements on smaller screens.
0.2.12 Auth validation tightened
  • Better validation messaging for login/sign up errors.
0.2.10 Lobby refinements
  • Improved server browser feedback and join flow.
0.2.5 Leaderboard improvements
  • Sorting improvements for best level and best kills.
  • Cleaner leaderboard display and empty-state messaging.
0.2.1 UI cleanup and readability
  • Spacing and readability tweaks across panels.
0.2.0 Multiplayer + accounts groundwork
  • Multiplayer lobby overlay and server browser UI.
  • Login / sign up modal and session state.
  • Run-tracking foundation for leaderboard entries.
0.1.0 Core start screen foundation
  • Initial start menu layout and basic UI flow.
  • First pass on styling and structure for future pages.
Admin

Admin Tools

Restricted panel for approved account UUIDs only.

Restricted

Player Lookup

Search for any player account by UUID, username, or email.

Online Players

See who is currently connected across active online rooms.

0 online

Player Result

Review the matched account and toggle force unlocks.

Username
Player
UUID
Unknown
Force Unlocks
Off
Weapon
Pistol
Ability
Dash
Updated
Unknown
Security
Last IP
Unknown
Last Source
Unknown
Last Seen
Unknown

Force unlocks bypass weapon and ability kill requirements for the selected account.

Players Online: --
Version: 0.3.6